I really like the music, and thematically I’m generally a fan of cowboys and space being combined. That said, I’m not really understanding how quantum ties into any elements other than your jump meter at the top saying “quantum energy”. Not having walking/jumping animations does make the experience worse off and the collision boxes favor the obstacles a bit too much. It’s not a bad game by any means but a little polish would go a long way.
Quantum Jump was a british band in the 1970s and one of their song was called “Lone Ranger”, that’s the reason you are playing a “quantum ranger” trying to gather his items
You also have a “quantum jump”, the higher it is, the higher you can jump
For animations and collisions, it was just a matter of time and knowledge sadly, being our first time making a raw game directly from Direct X9 API
I actually did not know about that band, that’s a neat tie in!
I totally feel you on the time aspect, it’s hard to prioritize stuff even when you have a month. I ended up not adding a kill condition so you have to restart my game if you fall too far 😂
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I really like the music, and thematically I’m generally a fan of cowboys and space being combined. That said, I’m not really understanding how quantum ties into any elements other than your jump meter at the top saying “quantum energy”. Not having walking/jumping animations does make the experience worse off and the collision boxes favor the obstacles a bit too much. It’s not a bad game by any means but a little polish would go a long way.
Thanks for your comment!
Quantum Jump was a british band in the 1970s and one of their song was called “Lone Ranger”, that’s the reason you are playing a “quantum ranger” trying to gather his items
You also have a “quantum jump”, the higher it is, the higher you can jump
For animations and collisions, it was just a matter of time and knowledge sadly, being our first time making a raw game directly from Direct X9 API
I actually did not know about that band, that’s a neat tie in!
I totally feel you on the time aspect, it’s hard to prioritize stuff even when you have a month. I ended up not adding a kill condition so you have to restart my game if you fall too far 😂